UE5 & Reallusion Tips & Tricks

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Hello, i am @alexP84 :wave:
I also do not like AI images and animation…

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This plugin is for game creation only!

nope , you can use CC Characters and CC body parts with CC cloth and build your own customize-able Character for cinematic. So you can change the look or outfit without reimporting.

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That’s right! That’s great. But unfortunately I don’t see any documentation anywhere explaining how to work with this plugin.

Mutable, I’m also curious how it works with CC4 characters.
Regards Robert :smiley:

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Anyone here into UEFN and Fortnite?
I started my journey after Unreal Meetup Berlin gave an introduction to this November 1st.
I am looking for playtesters for my first (not published yet) single player map…


If interested, let me know via PM…

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Hi Bassline, love this AI render Comfything, It is great for me, do you have a link for this thing ?

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In my opinion, it’s a very good start to animation, love the possibilities of it

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Just start with pose made in iclone and after…endless possibilities for outfits, eagles, everything you want…

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test

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I’m hoping that’s true - I can’t figure out how to use it for cinematics. It seems to only work at runtime, for choosing outfits. Have you managed to find a way to make it work to layer clothing without a project playing?
(PS: I wish we could reply and quote the comment we’re replying to!! we can only reply and quote the original thread’s first comment with this new forum, right?)

Highlight the text you want to reply to, then press reply at the bottom of the message.

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My first game for Fortnite published! Made with UEFN…
https://www.fortnite.com/@toystorylab/9366-0238-9938

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no, I have no link, yet :crazy_face:

Will do tests when CC_Setup for UE5.5 is out !

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Awesome, THX Rampa !!! :grin:

haha, that is so great, Toy !!! :+1: I can see the Toy Style, awesome. :heart_eyes:

Thanks so much Rampa. I found that quite unintuitive - I wonder if maybe we could add instructions somewhere, or a “quote” button that pops up and explains? Maybe its just me, but I had no idea how that worked without you explaining it