Unreal Engine 5.6 CC4 plugin updates

Hi Team, we urgently need update for Unreal Engine 5.6 CC4 plugins. Currently characters rigged in Unreal 5.5 with CC4 dont work properly in Unreal 5.6. The rigs are messed up. Please let us know when we will get an update for Unreal engine 5.6.

Thanks

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@Pete_RL are you able to provide any input on when we can expect the UE plugins update?

Unfortunately I can’t give a precise release date for the 5.6 update. Work is underway on the update and hopefully it won’t be too long before we can bring this to you. If I find out any further information about a release I’ll update again.

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Thanks Pete, thats all I can ask for. Appreciate the open communication.

it’s ok…it gives us more time to convert to free Metahumans :wink:

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Team, this is a real need. The other plugin developers that our company rely on have already given updates last week for their plugins. They were on top of things as soon as unreal 5.6 was in preview. This is only plugin that we are waiting for. Can someone from reallusion atleast give an estimate for when this will be delivered?

Thanks

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Hoping we will hear something about this this week. This is a necessity with my team as well as we are trying to update our project to the latest engine version and being held up by these plugins.

I understand there’s probably a lot that goes into making the plugins compatible with UE so everything works as it should, however we’ve also invested a lot of money into the reallusion pipeline (CC and Iclone), so an ETA would be nice at the very least. I’m using around 9 plugins in my UE project and the RL ones are the only ones we are waiting for.

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