v8.65 (8.65.4905.1) released on Jan. 6th, 2026
Please update using the Reallusion Hub.
If you do still encounter issues after updating to v8.65, please continue to discuss them in this thread, and importantly report them in the Feedback Tracker to get the issue logged and looked at. Thank you.
Added subscription-based licensing and various functional updates, enhancements, and several bug fixes.
Added
- General
- Available DA points can now be refreshed on the top-right corner of iClone to reflect the latest balance.
Enhanced
- Performance
- The maximum value for progressive texture loading has been increased to 100%, while the default value remains unchanged.
- Export FBX
- Exporting certain characters with missing key humanoid bones using the Unreal (UE5 Skeleton) preset triggered an error message and automatically switched the export to the Unreal UE4 Skeleton preset. Forum
- Load File
- Applying Individual (Flatten) Wrinkles now triggers a dialog reminding users that Individualized Wrinkles are designed for specific characters with fixed skin tones. The message also includes a link to a tutorial.
- Render
- Loading certain projects with the Blur or Lens Blur post effect enabled triggers a message warning that the final render may appear darker than usual. Feedback Tracker
- AccuPOSE Core
- Some AccuPOSE Core assets are now available in iClone 8.65 as free embedded assets.
Fixed
- General
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Error message upon activating Help > Activate Entire Library.
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Save Layout not storing the current state of the toolbar with the toolbar resetting every time the application is launched. Feedback Tracker 1, Feedback Tracker 2
- Video Mocap
- Video Mocap now automatically appears in the toolbar after installation, and iClone launches in full-screen mode by default.
- Load File
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Applying certain content packs, such as the Combo Mouth Shape for Chinese and Japanese, triggers a message stating “Can’t load invalid data.”, rendering the pack unusable.
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Unable to apply certain saved characters, including those saved within a project, due to irregular texture data that triggers a “Failed to load” message.
- Export FBX
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Abnormal rendering of the hair for characters that are exported to Blender via Auto Setup.
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Three sets of repeating morphs (including some faulty ones) may appear on certain characters exported with the UE preset when the Mouth Open as Morph is enabled.
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Wrinkle texture maps may reach 8K resolution under 8K texture export settings, even when such high resolution is unnecessary.
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Unable to disable Advanced Settings > A-Pose for UEFN when exporting props to Unreal.
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Disabled Tear Ducts UV Adjustment when exporting a character with Target Preset set to Maya.
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Unable to disable Embed Textures when exporting a character with Target Tool Preset set to Marmoset Toolbag.
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Abnormal collision shapes may occur with certain characters (such as the embedded CC3+ Baby) when transferred to Unreal via Auto Setup.
- Import USD
- Importing a USD file into iClone via Plugins > Omniverse > Import USD creates an additional layer of sub-props in the Scene Manager.
- Timeline
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Unable to set the first default key for the morph track causing the morph animation to disappear. Feedback Tracker
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Linked morph keys are not deleted together when one morph key is removed from the Timeline. Feedback Tracker
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Child morphs not moving along with the parent morphs.
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After applying a Transition Curve Preset to a morph key, the Transition Curve Presets panel does not highlight the applied preset. Feedback Tracker
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Expression Clips with adjusted Speed (via Timeline > Expression > Set Speed) were saved as iTalk files but were reverted to 100% speed when reloaded.
- LipsSync
- Executing Create Script TTS did not drive lip animation on characters re-imported from edited FBX files using Mesh and Expression Sequence. Feedback Tracker