@4u2ges Thanks for your replies the tips you gave helped a lot!
So the Marvelous Designer idea did not work out. When I ran the simulation the clothes fell apart. On the pants the pockets and belt loops all just fell off. I could spend the time to edit and sew everything but the whole point was to try to save some time on asset creation so I could focus on animation and storytelling. If I have to do that much work trying to fix premade clothing I’m better off making all the clothes from scratch myself.
Anyhow that particular t-shirt and pants i was using was having the same issues in Daz when i posed the character in a T-Pose. I did also try smoothing out the models in CC4 but they were just not made well.
I ended up using the same basic shirt you did in this video and a different pair of pants. It looks like I can continue to edit the shape and even the rigging of the clothes and then save them to apply on the animated character in Iclone.
Here’s what I ended up with:
Oh btw I started animating him.