Hi, my name is Ben!
almost 2 years ago I discovered Character Creator and the creative flexibility and freedom it offers and integrated it into my workflow. But as I still wanted to work in my prefered DCC, which is Cinema4D, I started developing some tools to enhance the experience when working with CC4, ActorCore or AccuRig characters in Cinema 4D. The toolkit consists of a full body and facial rig as well as some tools to quickly import and retarget animations from different sources.
And as I released a bigger update recently, which added a first version of a auto material setup for Redshift Render in Cinema 4D, I thought its a good time to create a ‘CC4 → C4D’ topic here on the forum for feedback, questions, suggestions and discussions about the Character Creator / Cinema 4D pipeline.
My ultimate goal is to create a full ‘roundtrip’ pipeline for Cinema 4D as there is for blender and unreal, but its still some way to go
The next big topics on my roadmap are:
- support of ‘non-standard’ skeletons (right now only CC skeleton is supported)
- wrinkle support
- adding export options (C4D → CC4)
- refining the existing tools based on user feedback
I hope its ok to share this here!
Cheers Ben