Auto Setup for Unreal v2.03 is Now Released — UE 5.8 Support, Eyelash, Tearline & MetaHuman Fixes

Hi everyone,

We’ve just released Auto Setup for Unreal v2.03 (build 2.03.1914.1) with support for Unreal Engine 5.8 and several important bug fixes for eyelashes, HD Tearline, MetaHuman textures, and Physics Asset display.

Please download here

Compatibility

Added

  • Support for Unreal Engine 5.8.

Fixed

  • Eyelashes no longer turn completely black when exporting to a Game Base FBX.
  • HD Tearline no longer disappears after being imported into Unreal using Auto Setup. (Feedback Tracker 1, Feedback Tracker 2)
  • Apply CC Texture now works correctly with the new version of MetaHuman characters.
  • Physics Asset collision bodies and Skeleton Tree no longer appear enlarged after saving and reopening a project with an imported FBX character.
5 Likes

I upgraded to v2.03 v 2.02 on UE 5.6 and I imported a new game base character. I then noticed one of my preexisting characters’ imported via 2.02 hair texture is now corrupted and turned gray. This is the last thing I need to deal with - will downgrading back to 2.02 fix this?

Right, just as I thought. I downgraded back to 2.02 and issue is fixed.

how to fix the scalp turning grey issue?

Hi Freshness34,

We tried to replicate the issue but were unable to reproduce the hair texture becoming corrupted and turning gray.

Could you please send us your work file at winnerhung@reallusion.com, or share a download link so we can investigate further?

Alternatively, please do post your issue on the Feedback Tracker, our team could assist you further more with your case

Thanks!