Auto Setup for Blender v2.3.3 is now released - For Blender 5.0!

CC/iC Blender Tools 2.3.3 - Blender 5.0 update

Github: Product Page Release Notes
Online Documentation: Documentation
Blender Auto Setup Add-on: Release Version
CC/iC Blender Pipeline Plug-in: CC4 / iC8 Version
CC3 Version

Changelog

2.3.3

Blender Add-on

  • Blender 5.0 update.
    • Blender 5.0 API changed bone selection methods and compositor which broke just about everything …
  • Eye shader updates, Limbus region should be more accurate to CC4/5 now.
  • Expression drivers for CC3 rig use expression json.
  • Materials build for current render engine (Eevee / Cycles).
    • Buttons activate on Materials Parameters and DataLink panels to rebuild materials if changed.
  • Rigify will fallback to next best face rig if selected in unavailable.
  • Widgets for face rig included in Link/Append function.
  • Fix to rigidbody collider orientation.
  • Import option added in preferences to reset all custom normals on import.
    • On some characters, custom split normals cause dark lighting artifacts that can be cured by removing custom normals.
  • Camera switch markers generated when sending camera’s across the DataLink.

CC/iC Plug-in

  • Camera switch markers added to camera exports.
  • Fix to some material name mismatch errors.
  • Motions export only at SubD-0.
  • Fix to add menu shutdown crash.

So Blender 5.0 changed something fundamental. Amongst other things, it was a simple change to the API how bones were selected, and it’s easy enough to fix, but it’s everywhere and it broke the entire add-on.

There could still be errors lurking under the surface. Keep an eye out and report any tracebacks in the system console. That’s the surest sign something has gone wrong and needs fixing.

3 Likes

The update doesn’t appear in Reallusion Hub.

1 Like

Thank you for the update, Victor!

I still use Blender 4.5.2 LTS too, should I update the addon there too or this update is specifically tailored for Blender 5.0?

It’s for Blender 3/4/5 (3.4 and up). Though I haven’t done a whole lot of testing on Blender 3, mostly focusing on Blender 4.5 and 5.0.

There’s some important fixes in there for all versions.

2 Likes

Aw man! You are awesome!

We’re supposed to have 2.3.2 in CC/IC and 2.3.3. in Blender?

You can wait for Reallusion to update the Hub, or you can just run the installer script in the plug-in zip.

But it does work with 2.3.2.