For those who might not be aware, YouTube has recently taken steps to demonetize purely AI-generated content. The idea behind this is to protect and uphold the value of original creators who invest their time and skill into their work.
Now, to be clear, I’m not against AI at all—I actually use AI tools like ChatGPT for scripting and dialogue, and ElevenLabs for voiceover work as part of my creative process. These tools are fantastic for enhancing parts of the workflow.
However, when it comes to the visual aspect and the final product, I believe it’s crucial to maintain originality. In other words, AI can be a valuable tool, but relying entirely on AI-generated visuals can undermine the craftsmanship and professionalism that define a skilled 3D artist.
Ultimately, the trend of substituting traditional, well-honed animation and rendering techniques with one-click AI solutions can be disappointing. It often feels like a shortcut that prioritizes trends and cost-cutting over the integrity of the creative process. Just because something is trending doesn’t mean it’s the right path for those who want to build a reputable studio or advance a career based on originality and artistic respect.
In short, I encourage fellow creators to think about whether leaning entirely on AI-generated visuals might diminish the authenticity and recognition that come from true craftsmanship. Thanks for considering this perspective!
Couldn’t agree more, BUT we’re way past the point for this debate. That ship is so far out at sea that it’s closer to its destination than the dock it set off from. The moment people started calling themselves “AI Artists” and started making tons of money from it, the game was cooked.
At the end of the day, Reallusion is a business, and businesses do what businesses do. Judging from the content and discussions I’ve seen here and in their YouTube comments, the “AI wanters” are a lot louder than the AI-resisters. It’d be stupid not to explore it.
If someone doesn’t appreciate the beautiful grind of 3D… the moment you set up your lighting and see all that hard work come to life… that’s their choice. It doesn’t take anything away from those of us who do. I’d like to think that no one who has spent a good chunk of their time learning 3D will give this amount of control to AI. But even if they do, who cares? If you like it, I love it. Let people work how they want.
At the end of the day, it is what it is.
At the end of the day, Reallusion is a business, and businesses do what businesses do. Judging from the content and discussions i’ve seen here and in their youtube comments, the “A.I wanters” are a lot louder than the AI-resisters. It’d be stupid not to explore it.
If someone doesn’t appreciate the beautiful grind of 3D…the moment you set up your lighting and see all that hard work come to life… That’s their choice. It doesn’t take anything away from those of us who do. I’d like to think that no one who has spent a good chunk of their time learning 3D will give this amount of control to A.I. But even if they do, who cares? If you like it, i love it. Let people work how they want.
I think a distinction should also be made between AI rendering in specific style, where the content itself is still created via the 3D application, and purely AI-generated content.
Using AI to rerender an image or video into a specific style (cartoon for example) is what RL is aiming at and similar tools can already be found in other applications.
YouTube’s policy is more geared towards channels that upload dozens of videos each day where an AI voice reads an AI script and shows a handful of AI images.
This is low effort content because it can be created completely automatically and will therefore be demonetized.
This is not about channels which use AI as a help to make videos.
I think more problematic is that YouTube apparently will introduce way to determine if your account is used by child or an adult. If it thinks you’re a child you need to identify yourself to change that back to an adult setting.
For me personally My only case use for AI
is for Assisting my current 2D/3D animation pipeline
such as voice work(including multi language translation), royalty free music tracks
animated physics calculations(cascadeure)
and restyling my 3D animation renders to a cartoon style.
Just a warning, but if you speak multiple languages you’ll realize that machine translations might sound very off. This will lead to characters talking like someone writes a formal letter or the pronunciation is incorrect. This comes on top of incorrect translations.