I am making Sylvia The Beast Slayer…
I used Ai concept art for overall look and gathered some reference from the internet as Ai concepts are not accurate and lack details.
I am making Sylvia The Beast Slayer…
I used Ai concept art for overall look and gathered some reference from the internet as Ai concepts are not accurate and lack details.
Update : Used face tool to send the head to zbrush as i only wanted to customise the head a bit and leave the body as it is.
She is looking so Amazing ![]()
@justananimatoryt .
Thanks mate
Update : Performed manual retopology inside blender so that i can sculpt inside zbrush without worrying about uneven & messy topology from marvelous designer.
Update : Blocking phase done… Learning Zmodeler inside Zbrush was worth it… it helps a lot during blocking stage… I also used Blender for some hard surface stuff… Made everything from sractch except the sword… have used a base mesh for that… and will add some high poly details on it.
Update : rigged character in character creator 5 and final render inside blender
Storytime : In the middle of the competition, I got busy with another project, so I barely managed to finish Sylvia on time. ![]()
It might not be my best work, but I’m really happy that I was able to finish her and submit the entry before the deadline.
Thanks for all the support along the way! ![]()
It was great being part of this competition and this amazing community.