Why are the A-poses different between .obj nude-bind export and the viewport pose?

When I export the character .obj as “nude-bind” pose (for Marvelous Designer clothes making), then I get a nice even A-pose. However, the A-pose in the viewport of the Character Creator is this stranger, half-bent arms one, so the clothes don’t fit. What am I doing wrong?

It’s in “Remove > Restore Bind Pose”

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That’s it, thanks much bro