Weight Transfer via Link

Hi, I have a pipeline question I’m stuck on.

I’m moving a character from DAZ to CC. The auto-generated hair weights aren’t great, and I have better tools for fixing them in Blender, so I send the character to Blender via Link, correct the hair weights there, and then send the mesh back to CC Link.

However, I noticed that the weights in CC don’t update to reflect what I set in Blender. Is there any way to make this work?

The mesh update only updates the vertex positions (as it’s done via OBJ file).

Your best bet is to send back the whole character, that keeps all the weight and UV changes. (Unless it’s to CC_Base_Body, they don’t change)

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All right, thanks