Video Mocap 1.03 is Now Released - Per-Second Billing, Optimized Workflows, and Bug Fixes

Video Mocap 1.03 introduces a new per-second duration-based billing mechanism as its major highlight, offering users significantly more flexibility and granular control over their costs. This new pricing structure will officially go live on June 8. Please make sure to update before this date to ensure a seamless transition. Along with this pricing update, this release delivers a smoother, more reliable production workflow with optimized login and job queue management, an onboarding guide for new users, and critical bug fixes for startup crashes and preview failures to ensure an uninterrupted motion generation pipeline.

Video Mocap 1.03

:white_check_mark: Added:

General

  • Enhanced Onboarding: Added onboarding guides to help new users quickly become familiar with the available tools and functions.

Billing

  • New Billing Mechanism: Updated the pricing mechanism from a quantity-based model to a duration-based model priced at 5 DA (0.05 USD) per second, enabling more granular billing. (Go live on June 8)

:magic_wand: Enhanced:

Login Flow

  • Login Flow Refinement: Optimized the login process by removing the mandatory login requirement for accessing basic features. Login prompts now only appear when using image generation or regenerating results.

Task & Queue Management

  • Optimized Queue Management: Job queue optimization introduces estimated completion time indicators for improved transparency of wait times, along with the ability to cancel jobs at any point.
  • Automatic Task Status Recovery: Automatic task recovery will now label pre-existing tasks as “Ready” or “Downloaded” depending on their file status.

Processing & Previews

  • Reduced Processing Wait Times: Reduced processing time and added the ability to immediately preview completed tasks within a batch submission, instead of waiting for the entire batch to finish.
  • Payment Experience Upgrade: Improved the user experience of the payment system by adding support for AI point transactions and displaying pricing and savings information.

:hammer_and_wrench: Fixed:

Stability

  • Fixed Startup Crashes: Resolved intermittent crashing when loading Video Mocap.
  • Fixed Retry/Generate Mechanisms: Processes can now be retried or regenerated even after failure or an application restart, ensuring a reliable way to restore interrupted services.

Previews & Paths

  • Fixed Preview Failures: Certain video formats will no longer cause an error when previewed.
  • Fixed Custom Path Errors: Fixed a bug affecting custom installation paths that previously impacted preview functionality.

It would be even better if the price were 1-2 DA per second.

Where in this “major highlight” does Reallusion tell users that the price has increased from $2 per minute to $3 per minute? I guess we’re not supposed to notice the 50% price increase? Please do better, RL.