I’ve imported an iClone model into unity 6 via Soupday’s Unity importer and the skins materials are all weird, it’s like at some part of the body darker and pixelated.
Is there an adjustment I should make to the shader graph, or a step I missed?
I’ve imported an iClone model into unity 6 via Soupday’s Unity importer and the skins materials are all weird, it’s like at some part of the body darker and pixelated.
Is there an adjustment I should make to the shader graph, or a step I missed?