Unity - Eye Lid Blend Shapes

Hello,

In Unity, how can manipulate control eyelids? The CC animator tool does not retain facial expressions on the animation I am trying to set up for CC character (I’m guessing it’s for bones only?).

I looked for any blend shapes in the RL shader, but could eye lids as an option.

Any help would be appreciated.

Thank you!

That would be done through Blendshapes on the skinned mesh renderer:

  • For CC5 HD facial profile
    • Eye_Blink_L
    • Eye_Blink_R
    • Eye_Widen_L
    • Eye_Widen_R

Oh my gosh, of course.

Thank you!!!