I saw the Unity Auto Setup project is GNU General Public License which can be a little unsettling for a commercial game project.
Does anyone know if there is a more permissive license for the shaders used in the project? Or other open-source shaders that achieve a similar look? We can just uninstall the Auto Setup after the assets have been imported to avoid the license restrictions but this would also remove the shaders.
Otherwise it makes Character Creator exports for Unity games kind of a dud.