Hi folks,
I’ve been trying to sort this issue by myself but not having much luck. Hoping some experts around here may be able to help out.
When I import my characters from CC4 to UE5.4, I run into a bone rotation issue that registers my characters as unusable. I tried excuting a CC control rig to see if it would correct things and it’s also distorting my skeleton. I’ve tried to do some manual rotations in UE but its tedious and unprecise. I never see anyone else with this issue while watching tuts…
Any help or advice is much appreciated! Ref photo below and happy to post up my FBX
Cheers,
Collin