1 . In 3ds Max, the morph targets are set up like this.
- In CC, the names of the expressions, such as Brow, Brow_Raise_Inner_L, all match exactly, and the index order is also consistent .
- After importing into iClone, I added animations to each Brow_Raise_Inner_L and R for testing purposes
4.Then I exported it as an FBX using Export → 3ds Max, and attempted to import it into Max.
- Now, when I check the animation, the parameters are applied to morph indices other than Brow_Raise_Inner_L and R.
이런경우 어떻게 해야 할까요??