The Bread Bearer: A fairly complex cloth simulation in C4D

This is a cloth simulation done in Cinema 4D of a character and outfit from the Marketplace, animated in iClone, and then exported to C4D for everything else.

2 Likes

Terrific, you are an Artist.
:heart_eyes:

@sungod
Thank you. :slight_smile:

Nice! Great lighting. I guess back pain has been around a long time LOL

Thanks, Tim. :slight_smile:
Usually, I use dance motions for my cloth animations but somehow I thought that the (modern) dance routines that I have available would be inappropriate for a first century outfit, so I chose this back-pain motion instead.