Good day everyone! In Unreal Engine 5.3.2, some “CC_Shaders” files have disappeared from the Content Browser, even though they are still visible in the Windows Explorer. The biggest issue is the absence of the file “SSP_Eye_Inner.uasset” because it is blocking the packaging of the build (game). When trying to drag this file from the “Auto Setup 1.37 For Unreal 5.3” Reallusion folder, Unreal says that it can’t import because it doesn’t recognize the file.
The Plugin settings have been set to “HQ Shader”. There’s been an attempt to completely reinstall the Reallusion Plugin by deleting both the “CC_Shaders” and “Plugins” folders, then doing a fresh install, but this hasn’t worked. There’s also been a test in other Unreal projects for UE 5.3.2 but with the same results.
If anybody knows how to tackle this issue, it’d be greatly appreciated!