Hello everyone,
With the release of Character Creator 5, I was wondering if spring bones were going to be upgraded? Until now, it has been possible to manage elasticity and bounciness, but are there plans to add physical interactions, particularly with clothing and collision shapes, to take clothing simulation in CC5 even further? I’m thinking in particular of AAA games where clothing simulation is really advanced (such as Assassin’s Creed) and they use spring bones.
Thank you for reading!
Kalex