Skin Weighting In An External Software

Does anyone know of a solid, reliable workflow for skin weighting using an external software? I find CC4’s skin weighting tools extremely inefficient and inaccurate compared to, let’s say, 3ds Max with the Bones Pro plugin or Maya’s native skinning tools. I would much rather prefer to work on the skin weighting there than waste a lot of time with CC4’s skin weighting tools.

I have the same issue. The default template gives very poor results on the armpits, and CC4’s skin weighting tool feels inefficient and frustrating. I’m also looking for a workflow to handle this in an external software but haven’t found anything useful so far :worried: