๐Ÿ”ฆ Showcase Spotlight: Creating Fortnite-Style HD Urban Kings for Animation

Hey everyone!
Iโ€™d like to share a Showcase Spotlight featuring a high-definition character creation pipeline that shows how stylized action heroes โ€” inspired by Battle Royale aesthetics โ€” are built using Character Creator 5 (CC5) together with ZBrush, Blender, and Substance Painter.


:point_right: Whoโ€™s behind this?

This showcase was created by Luis Duarte, a 3D digital artist specializing in character creation for animation and video games. Luis focuses on stylized aesthetics, crafting expressive and visually striking designs by combining professional techniques with a simplified, stylized visual language.


:point_right: Whatโ€™s the workflow about?

  • Starts with a neutral CC5 base mesh to establish silhouette, rigging, and morphology.
  • Uses morph sliders in CC5 to craft dynamic body proportions for stylized characters.
  • Sculpt head structure in ZBrush then transfer high-density detail back into CC5 via HeadShot 2.
  • GoZPlus is used for iterative detail refinement and map baking between ZBrush and CC5.
  • Models clothing and accessories with clean UVs for reuse across characters.
  • Final textures are painted in Substance Painter for a stylized, painterly look.

:pushpin: This workflow highlights how CC5โ€™s HD pipeline can produce stylized, animation-ready characters with professional detailing through subdivision, sculpting, and texturing.

:sparkles: Check out the full article on Reallusion Magazine for complete visuals and step-by-step insights:
:link: https://magazine.reallusion.com/2026/01/16/cc5-hd-pipeline-workflow-creating-fortnite-style-action-heroes-for-animation/

Let us know which part of this HD pipeline youโ€™re most excited to try! :raised_hands:

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