Hi all,
This Showcase Spotlight highlights a practical workflow for indie game developers, where JosĂ© Antonio TijerĂn explores how iClone 8 and Character Creator 5 come together for an affordable, fast NPC animation pipeline.
Read the full article on Reallusion Magazine:
AI Video Mocap Brings Studio-Level Productivity to Indie Game Developers - Reallusion Magazine
Who’s behind this?
This article was authored by JosĂ© Antonio TijerĂn, a digital illustrator and 3D sculptor, and the creator of the video game “Dear Althea” on Steam and the content pack “We’re Besties”, available in the Reallusion Content Store. reallusion
What’s the workflow about?
- Generates diverse NPC variations from a single base character using ActorMixer in Character Creator 5
- Converts high-poly characters into optimized low-poly assets with a single texture for scalable performance
- Captures realistic motion from everyday phone footage using iClone 8’s Video Mocap
- Refines captured motion by fixing bone vibration, foot sliding, and incomplete leg data
- Exports characters and animations directly to Unreal Engine 5 via Live Link and Auto Setup All-in-One
This workflow offers a practical solution for indie developers looking to populate game worlds with lifelike, custom-animated NPCs — without the cost of traditional mocap suits.
Read the full article on Reallusion Magazine:
AI Video Mocap Brings Studio-Level Productivity to Indie Game Developers - Reallusion Magazine
Let us know how you’re currently handling animations in your indie game projects!