
I find the armature from cc defult is 0.01 scale,if I apply it, the subset
will be 0.01.So how can I make it 1 as defult.
I don’t advise messing with the scale. Character creator and iClone use different units (cm) to Blender (m), and that scaling is there for a very good reason. Changing this breaks animations and modifiers.
If you want to work with character at 1:1 scale you can always just apply Scale to Deltas.
Select everything: CTRL+A and Scale to Delta’s.
This effectively puts everything to scale 1.0, but maintains the real scale differences internally.
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Its works, I notice that if only apply scale not scale to deltas as you say, the eye and tearline and eye occlusion will show some issue, I think is the modify casue it.
So, if I do the scale to deltas, will it cause breaks animations and modifiers?
