Questions about license for Imagery Use

Hello,

I am interested in purchasing Character Creator, but I am confused about the coverage of the Standard License. Can someone please help me clarify some aspects?

I will describe the intended use case:

  • buy and use Character Creator as is, with the provided content that comes with the installation (not purchasing items from the Content Store or the Marketplace)
  • use the base models to design characters and export the resulted models to another software (let’s say Blender), for use in animation projects (videos, films, movies)

Q1 If I am using the models created in CC for my own personal projects, there is no extra step I need to cover, because buying the software grants me the Standard License, and I also don’t have to credit Reallusion. Is this correct?

Q2 If I am using the models for client work, and my task is only at an intermediate state, what is the client/team/small studio required to do? Let’s say I need to provide Blender files (so not the CC files) containing the models I created in CC (either static or with requested animation) to be further edited and rendered for projects (videos, films, movies). So I am not the one rendering to final output, but sharing the Blender files would be needed to integrate my work in 3D scenes for further adjustments of the animation or for rendering. My goal is to find out if what I described raises any kind of obligation from the client/team/small studio towards Reallusion.

Thank you for your time!

Hi…

The Standard, Extended and Enterprise licenses apply to content purchased from the Content Store or Marketplace. No additional licenses are required for the embedded content that comes with Character Creator and iClone.

For use in image or video form, all Reallusion content is royalty free so again the license issue will not apply for commercialised images and videos.

So the issue of licenses only really comes into play if you intend to use content purchased from the Reallusion Stores in commercial games or applications. This includes games or applications you publish yourself or via a client.

Thank you very much for the fast and detailed message, it is really helpful. I wasn’t sure if terms found in the aforementioned licenses could have also been found in regard to what I was asking.

It sounds like owning the software it’s all that is needed for my purpose, which is extremely good to know.

I appreciate taking your time to answer,

Have a nice day

What about 2D adventure games. Those are basically images and videos, right?

If you make the 2D Adventure game with just rendered images or videos then there are no additional licensing issues to consider.

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Perfect. Thanx for the clarification …