Quest of the Key, animated fantasy series, Chapter 5

Thanks!

Been following this series from the first Chapter and I’m always looking forward to the next episode with great anticipation.

Great storytelling, dialogue, animation and cinematography. I have nothing to nitpick :slight_smile: here and just want to say please keep them coming.

Very inspiring!

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I haven’t checked, but I don’t think so. RS proxies need to be ā€œbakedā€ to an external file (sort of like with Alembic files or Xref). For simple scenes/backgrounds the time needed to set this up properly may not really make much sense, however, for a complex background scene (say with millions of polys, lots of materials, etc.) it may be worth looking into (this workflow does have a number of limitations/gotchas if I remember correctly).

I used RS proxies for the city background (3D meshes) in this test render (instead of a dome light with a texture because I wanted proper parallax):

Thanks! It’s been a lot of fun creating it!

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Okay, thanks, I did some reading and it seemed to be a bit complex for everyday use. There is a point where reducing render time isn’t worth the pain of the hoops one has to jump through to get it!

You are definitely one of the best examples on how to use Iclone to create movies! Although this series is more aimed to teens and isn’t quite my type of movies I would watch, it hooked me to watch it till the end!

Best wishes and keep creating!

Thanks! I’ve had a lot of fun learning and exploring CC/iClone’s capabilities–it’s really a great tool for animation.

I was unsure on the opening scene as it looks a little off on the characters lighting, the camera imho needs to be closer, it got much better when the guy with the lipstick on his face appeared and the interaction with him and the short female, fun and funny… nicely done.

Now the 3 characters having a good chat are very good, the face animations are great as are the movements but the other characters have been left out until close to the end and maybe getting the camera on their faces, maybe behind their bodies and looking over at the 3 main characters who are having the long conversation, glancing with reactions so not forgetting that they are still there.

Maybe some mist to help the lighting oh the ship is nice.

I hope this helps, you’ve done a great job, well done.

It’s always tricky lighting characters in a dark. You’re forced to fake a lot of it for readability (like they do in movies), but it’s not always 100% successful. The camera probably could have been a little tighter as you suggest, and I did come in tighter in later wide shots since the space was defined a that point.

Thanks!

I did go back and forth on the idea of cutting to reaction shots of the other characters, but may have erred on the side of trying to not interrupt the main action.

I did consider that, but boy does it increase the render time LOL

Thanks! This was yet another learning experience, despite having done this kind of thing for decades. They keep changing the software while I’m using it!