Problem with the .FBX import with the new update 4.53.4011.1
There is flickering normals on the models. The problem is not present in iClone8.
So importing props is a mess with the new vewrsion of Character Creator. Can’t work with props in it since yesterday
This looks like an N-gon issue. Damage generators often make N-gons. Quads or tris are needed for CC/iC, so triangulate your mesh on export from your modeling software.
Thank you Rampa,
The problem is not in iClone, just CC4. I have tested the model on both software. Even the bad import in CC4, is OK when I do a direct export from CC4 to iCLone8 is correct. In iClone the model is exported well.
Thank you again.
Does it look at all unusual in wireframe? Maybe also try setting the material to single-sided, if it is currently double-sided.