Well, I guess so. However, this is Redshift, not the “old” C4D render engines which have been more or less deprecated since Redshift has been included with C4D as standard.
I have also created a short animation test on my Shorts channel: SkinGen Suit Test
I’m continuing my SkinGen pack series… This one, I should’ve made way earlier — it’s just so practical!
In most use cases, you really don’t need any polygons for this kind of detail!
I can think of at least two cases when you do (which is OK by me, because I have the Ultimate Pantyhose pack):
If you want to animate the character taking them off
I regularly do “invisible people” renders (so basically animated, simulated clothes) and then I need the mesh, because the character itself (and her skin) is not rendered (the mesh just serves as a collider body for the clothes)
Absolutely, and I insist on the fact that since we are just on a texture, the toes are not “wrapped”, which means that we cannot use this principle of stockings only with shoes…