Physics not transfering to blender

When I take my CC4 character into iclone, do my animation, then export it to blender, all the hair and skirt is stiff. No psyhics are being transferred, how do I transfer them efficiently? Any way outside of alembic and rebuilding all 100+ shaders manually?

As far as I know, you can either use Alembic or re-do the physics sims in Blender. It’s the same story in Cinema 4D which I use.

But, I don’t get is why using Alembic would mean having to rebuild 100+ shaders manually.