Cc4 preview in unity uses several lights for the character which solves mouth and face darkness/occlusion issue but I only have one light source outdoors. Is using light layer for a face spot light a good option? Since tongue material is merged PBR, I can’t edit it.
Face lights are a fairly common solution to getting better lighting on characters, when there’s limited lighting available.
A directional light set to no shadows, would be a more performant solution.
Thanks a lot. Will try.