Motion pop when use Reach Target

Hi,

When using Reach Target on a specific body part (hips to chair), editing other body parts becomes unstable — movements cause noticeable motion pops. This makes smooth animation practically impossible.

Without Reach target everything work fine.
IClone_MotionPop

Is there any known workaround or fix?
I’m currently using iClone 8.63.4631 (latest build).

2 Likes

Same here, this issue is there for years…

If this is a bug, have you considered using reach target on a layer and then baking/flattening it? Perhaps that would solve the problem. I don’t know if that would work, but I would try it!