Metahuman Animator cc5

I am just lost, I have cc5 characters that i imported into unreal engine, I am using metahuman animator for the face animation, its obviously changed from 5.6 (why cant people leave well enough alone!) I followed the tutorials, i “replaced the body and face”. In sequencer the new body and face were there, but the metahuman performance wont work correctly. his lips move but barely. I could have done this in iclone but the quality level for metahuman performance with an audio file is not in the same league at this point. I am at a loss. The only reason i use this program over metahuman is because of clothing.

Thanks

Jeff

Hi Jeff,

Thanks for sharing the issue with us.

Could you please clarify a few things to let us look into it?

  1. CC Version: Are you on the latest CC 5.06?
  2. Steps / Tutorial: Which specific tutorial were you following?
  3. Project File: If you’re willing, could you send the project file (or a simplified version) to alanyang@reallusion.com? That would let us check the issue directly.

Thanks!

Try enable “import morph targets” in the fbx importer panel when importing your character.