My team is trying to implement an avatar in Unity for VR with the new Meta Movement SDK implementation, but it’s not working. Can anyone help me get it right? I’m following exactly what’s in the Meta documentation; it works for Mixamo characters, but not for CC.
It’s very difficult to get it to work, and when it does work, the character is all glitched. I think it’s rig-related, but I can’t say for sure.