Hey folks,
Whenever I merge the materials of the torso (Jacket) of this character, the rig gets messed up afterward—the pose is off. I think it’s easier to understand with the screenshots I added. Does anyone know how to fix this? I’ve already tried transferring skin weights before the merge, conforming Polygon Reduction, cleaning up the scene, and so on—but I always get the same result! Before the merge, all motions (e.g., Body Rig / Full Body) work perfectly. After the material merge, the torso (Jacket) is off.
I also just updated to CC 4.53 because I thought it might fix the issue, but no luck.
Thanks Sam