In a world where AI is advancing fast, it’s easy to wonder where human artists fit in. The truth is, real artistic skill still matters, and people who can draw absolutely can make money from their skills.
Our 2D Marketplace is filled with opportunities for artists who create characters, props, backgrounds, and animated content. Every day, creators are selling their artwork to animators who need quality, style, and originality. Things that come from real people with real creative experience.
If you can draw, you already have something valuable. Turn your skills into products, share your art with a global audience, and get paid for the work you love.
Question for you Gary - I’ve had an idea of building an experience for projects that include video and audio, but these are not embedded into the file, what is the proper way to sell it, without making the video and audio content a free give away in the product page zip file ?
I have faced such a dilemma with one of my marketplace content in the past. At the time, I packed all video content into a .zip and made it password protected. Added .pdf with download instruction and guidance for setup to marketplace content page. Then embedded a password for .zip file into iClone project itself in a form of Image Layer asset (which is always on top) and can be deleted after unpacking .zip.
I was thinking of that too, but the caveat is that i can’t make it demo / preview friendly because then they’d see the billboard with the password in it. lol
Suppose you can add two projects to the pack, name one a Demo, trim it (it cannot have audio/video anyway) and make it available for Trial. Of course paying customers will download both and can discard a Demo version. Or you can add a separate asset with password texture and not enable a trial for it.
But then RL should really come up with a way to include items unsupported for embedding…
If you want to sell files that you cannot load to the Marketplace, then you could always sell them via your own website or have people connetc with you and sell them as Paypal transactions. I find Paypal very safe an reliable.
It’s a good idea Garry, except at the time RL End user agreement stopped me from doing it. I did not explicitly asked them, but as far as I understand they prohibit selling the content outside of Content Store/Marketplace (still not sure whether or not a personal web space considered a third party marketplace)