Hello everyone,
we are trying to optimize the character for unity projects. Is it possible to export the character with less blendshapes? If so, can we select which blendshapes to export and which not? Or can we just delete some blendshapes? Would removing blendshapes break the character? Would these characters then still work with the CC Unity pipeline plugin ?
Cheers
Hi Skdanguy,
Yes, you can export the character with a custom selection of blendshapes and still process it using Auto-Setup. Please keep in mind that removing certain blendshapes may affect some facial animations and expressions.
Here is a sample video of a custom selection.
For more details, you can consult the Facial Profile Online Manual.
Please let us know if you have any additional questions—we are always happy to help.
Best regards