Issue with scale when using Crowd Sim in Omniverse

Hello there,

I am currently following the tutorial to integrate Crowd Sim live sync with Omniverse.

However, I have encountered an issue with scale mismatches. In iClone, the world scale appear to be roughly 100 times larger compared to Omniverse.


As shown in the screenshot above, I created a path in my map, but the character positioning seems disproportionate. Is there a setting I can adjust to resolve this issue?

My Omniverse setup matches the configuration shown in the tutorial (1’28).


Since I’m relatively new to both applications, I’m wondering if I might have overlooked any specific settings on iClone.

I am using iClone v8.51 and Omniverse 2023.2.5.

Thank you for your assistance.

Hi…

I would advise reporting this in the Feedback Tracker. The tracker is monitored directly by the relevant dev teams who will check the issue and give you a status update there.

To use the Feedback Tracker, please click the link below.

Feedback Tracker

Thanks.