Is there a way to reconnect the textures of a re-imported (Unreal) fbx character?

So, I created a character in CC and had it exported for Unreal Engine via File->Export. I had a hard drive crash and lost access to the original ccProject file, yet still have access to the export folder for the character.

When I import the character into iClone 8.6.1, he’s texture-less. The bulk import materials/textures feature doesn’t seem to work. Is this possible?