Is There A Way To Have The Chin Move During Dialogue?

I think what would make Cartoon Animator’s characters stand out more is the ability to have their chins move when they talk. There was perhaps one character that I saw in the Marketplace who had their chin move as they spoke, and it really brought them to life.

Is there any way to do that?

There are two ways of doing this-

Option 1: Create your mouth sprites in a way that incorporates the chin with the mouth

Option 2: Use the Deform tool on the Face sprite to manually keyframe the movement of the chin during speech.

Cartoon Animator offers you a number of ways you can have total and accurate control over every part of your character

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