In cta5, The eye frame always appears broken

In CTA5, when a character lowers or raises his head, press F10 to view, the eye borders always appear broken or curled. Why is this?

If the border of a sprite is cut off, then it can sometimes be fixed by taking the character into Composer Mode, opening the Bone Editor, click Subdivision and Show Wireframe, and then increase the values for Expand and Denisty to 9. Hope this helps.

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