Hello, I posted here to ask about exporting character from CC4 to Unity.
I exported character from CC4 with Unity 3D preset and import it in Unity (2022.3.55f1) via CC/iC Importer URP 1.6.3.
However, all SkinedMesh and Rigs are imported with transform rotation, X -90.
I checked the transform in CC4, but rotation was 0,0,0.
I am looking for a solution that I can export Character with correct transformation so
Position, 0,0,0, Rotation, 0,0,0, and Scale 0,0,0 in Unity .
Thank you.