Hello there,
When I import the fbx from Blender after editing in blender using Plugins → Blender Pipeline-> import character from blender, I get two copies of the character. Then when I click on test animation in animation player I have them both trying to move, but because the CC_Base_Body_Body_1 copy doesn’t have an armature, it bobs around. As a work around, I have to hide CC_Base_body_Body_1 in the Scene window. I have included a screenshot to illustrate what I’m talking about. Is there any advice you might offer outside of my work around?