I included some images of my errors.
These only happen when I apply any Makeup/Skin Details and change the Mixer Resolution from 2k back to 4k, exit the Editor and then Export. I just can’t use 4k Textures currently.
This happens all the time when I import a HD Character. Didn’t happen before.
It seems like it didn’t load the normal map of the scar and it just uses the micro normal of the skin on top. It should look like this:
This is a weird one, it looks like the wireframe of the body is imprinted onto the mesh of the character. I even loaded a new HD Character, exported and it still happened.




