IClone and UE5.6+ Metahuman Live link

Hey all

How are we doing the IClone Metahuman live link body and facial mocap now with UE5.6+.

Previously we were using the dummy characters for the bodies. Now we have custom MH bodies.

From what I have seen it seems to be create a similar character in CC5 using MH Face and transfer that to UE5.6. Do the body and facial mocap on the CC5 character and then using the CC rig transfer to Metahumans?

Have I got it wrong or is this the new workflow. Can someone point me in the right direction please?

Trying to catchup with new updates for CC5 and IClone for UE.

Thanks
Tej

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