Hi everyone,
I’ve run into a new issue as of today and wanted to see if anyone else is experiencing something similar.
In iClone 8, character teeth are rendering with a noticeable gold/yellow tint instead of white. I’ve checked and adjusted:
- Lighting (scene + project)
- Visual settings
- Preferences
- Render settings
The tint remains visible both in the viewport and in final renders, so it doesn’t appear to be a monitor or viewport-only issue.
What’s interesting is that when I load the same character into Character Creator 5, the teeth (and overall materials) look correct, normal white teeth, proper color balance, no tint.
This started very recently (noticed yesterday), and I haven’t intentionally changed any material settings on the character itself. At the moment, it seems isolated to iClone 8, but I’m still checking whether skin tones may also be subtly affected.
I’ll be attaching comparison images from both applications to show the difference.
Has anyone else encountered this?
- Could this be related to a recent update or rendering change?
- Any known material, shader, or color-space settings in iClone 8 that might cause this?
Appreciate any insight or confirmation, thanks in advance.







