Fixed
Animation
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Look at effect is removed from the eyes after setting the “Look at Camera / Target” settings and performing “Menu > Animation > Flatten All Motion with Constraints”. Feedback Tracker
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Unexpected deviations from the original expressions when an iTalk is saved and reapplied to the character in certain projects.
Export
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Extra static body meshes appeared when exporting SubD 1 and 2 characters as Alembic. Forum Post
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Mouth can’t open and suffers from inconsistent animation when mouth animation is export to Unreal via Auto Setup.
Load File
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iClone crashes with certain character FBX exports. Feedback Tracker
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Texture error after an application crash and unsaved project data is restored.
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Excessive hang times when saving motion-plus, applying motion-plus, or replacing a character in the project. Forum Post
Render Image/ Video
- Open plugin cannot use certain content causing the plugin to fail.
Example: PopcornFX Sequencer > Load Preset to List showed an error message; Vehicle Interaction couldn’t find Target Motion.
Python Plugin
- For certain computers, setting render format to mp4 locks the frame rate at 30 fps.
Live Link
- Feet deforms for high-heels wearing characters transferred to Unreal via Live Link. Feedback Tracker
Render
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The viewport turns dark and flashes when the Reflection Shader is applied to an object with “Preference > Performance > Enable DLSS” is enabled. Forum Post
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Mouth can’t open and suffers from inconsistent animation when mouth animation is export to Unreal via Auto Setup. Forum Post