hi,
After exporting to Unity, my FBX is HUGE
I can manually delete blend shapes in Blender but its very tedious and time consuming.
Is there some faster workflow to strip the unccessary blendshapes to reduce the file size?
thanks!
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Hi… If you believe there is an issue, or need further guidance, please feel free to report this in the Feedback Tracker and one of the dev team will take a look to see if there is a way to reduce file size.