Hiding Mesh and Reducing Poly Count

Hello,

I created my character in CC5 and created an accessory (pants) in Blender to use in CC5. I transferred the skin weights and hid the body mesh underneath using ‘Hide Body Mesh’ tool. However, the poly count is not decreasing. Could you please help me resolve this issue? I’m not able to delete the faces of the character using ‘Edit Mesh’ option either.

Thanks

The hide body mesh and edit mesh hide face function is the display setting, so it does not change the poly count. You can see the info to check the Tris (Showing poly count) / (Real poly count).
If you gonna get the FBX that deleted hidden face, please toggle on the “Delete Hidden Faces” on the export FBX ui, it’ll delete all the hidden faces when exporting the FBX file.