Help required: CC to Unreal Auto Setup

Hello!
I have imported a CC Character into my unreal engine build. If i am running the CC All in one auto setup on it, it creates a somewhat error infested control rig blueprint and a live link blueprint. I am able to use the live link in my scene and move it with a sequence. However, It is not possible for me to open the mouth or move the eyes for the face rig and i feel that many more facial expression are not getting displayed properly. I also tried to run the Auto Setup on the free Nia test build, and it replicates the same issues there. Does anyone know what exactly is happening and how to solve this? Thanks for your time.

Hi,

We haven’t been able to reproduce this issue on our end.
You may want to check if the plugin was set up correctly in your unreal project.

To help us look closer, we could use your:

1.Unreal Version + Unreal Auto Setup Version
2.CC version
3.Your setting in Export Window

This issue could also be character related, so if you don’t mind, please provide your CC project here for us to directly check into: alanyang@reallusion.com