Hi,
I have been using CC and iClone for a few years, but TBH my CC use has been minimal - changing hair, clothing, tweaking faces a little. I’m far from a power user and it’s a long way outside my comfort zone.
Anyway, I wonder if someone could direct me a little please?
I have a character that was exported as FBX from Maya
In the scene, I have tried setting every node to hidden, including all the children nodes of RootNode, but those shoots are still there. If I hide RootNode, they go, but so does the whole character.
What can I do? Is it something in the export process from Maya needing a tweak, or is there anything I can do in CC4?
The model in Maya may need to be cleaned up. Please check the model’s history for any unnecessary data, as there may also be an issue with the Maya rig.
Alternatively, you may consider using AccuRIG to rig the character. For reference, please see the following tutorial on characterizing humanoid characters: